Training Activity Design Virtual Classroom Training

Serious Play: Using Toys, Games, and Activities in Participant-Focused Training

Available Formats

  • Virtual Classroom Course

Course Outcomes

This web-based training activity design course will:

  • Discuss learner risk and how to reduce feelings of discomfort and uncertainty during training exercises.
  • Explain how to get the most from a laminator and why laminated materials have a higher perceived value than paper.
  • Give examples of creative uses of games and toys in training.
  • Offer ideas for adding movement to training and explain why full-body engagement increases retention.

Course Overview

Dollar stores, discount stores, and other outlets that sell inexpensive products are a smorgasbord of opportunity for instructional designers, trainers, and facilitators who want to add variety and memorable activities to their programs. Items destined for the recycling bin also suggest a range of possibilities to those who have learned how to find treasures in the trash pile. During this program, we will look at a multitude of methods for getting people’s hands and heads engaged in learning. 

Program Objectives

At this program’s conclusion, participants should be able to:

  • Explain how to reduce their learners’ risk and when to use activities and training.
  • Describe why movement matters and how to incorporate physical activities during training exercises.
  • Use a range of laminated materials.
  • Incorporate traditional toys and games into learning.
  • Repurpose game pieces and parts.
  • Integrate stories and songs into training exercises.

Program Modules

  • Playing with Purpose: When and How to Introduce Toys and Games
  • Step by Step: Why Movement Matters in the Classroom and How to Incorporate It
  • Laminated Learning: How to Use Sorting Words, Face Cards, and Other Plastic-Encased Tools
  • Stories, Songs, and Quotations: Why and How to Connect Familiar Information with Classroom Concepts
  • Let Go My LEGO®: How to Incorporate and Repurpose Traditional Toys

By the end of this web-based training course, participants should have new ideas and some of the tools they need to design and deliver programming that puts adult learners where they should be – in the driver’s seat.

Virtual Classroom Training Course Reminders

Our virtual classroom training courses are available to private groups.  They are not offered in a public webinar format.  Please contact us to speak with a facilitator about your needs and whether web-based training is appropriate for your group.

  • For virtual classroom courses, we use Adobe Connect as the primary course delivery system.
  • We record each session and will provide you with access for up to 30 days following a session.
  • Programs work best if each participant has access to a keyboard, microphone, and webcam.
  • Following best practices in adult learning, virtual classroom sessions run between 90 minutes and two hours.
  • Virtual classroom courses are prices by segment.  For additional information about pricing, please download our training rate sheet.
  • Please run an Adobe Connect Diagnostic Test to ensure your computer and network connections are configured to give you the best possible virtual classroom experience.

Questions This Page Answers About Web-Based Exercise and Activity Design Training

  • Who offers web-based training activity design courses for trainers?
  • Where can I find a training exercise and design webinar for a private group?
  • Who offers instructor-led activity design training online?

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