This instructional design course will:
- Provide participants with a solid foundation in instructional design and training program creation.
- Introduce a range of proven instructional design models.
- Suggest several methods for quickly mapping a program’s objectives and activities.
- Offer ideas around the use of assessments and existing content.
While skilled facilitators can “fix” almost any training program, it’s easier to meet a course’s learning objectives when the curriculum is well designed. This interactive workshop is ideal for anyone responsible for creating training. During the course, we will discuss the employee-development ecosystem, the importance of needs analysis, popular instructional-design models, program mapping, content development, experiential activity design, learner and facilitator materials, and program evaluation. Throughout this course, participants will work with a program they are developing or one they wish to revamp.
At this program’s conclusion, participants should be able to:
- Explain various instructional design models.
- Determine whether training is the best solution for transferring knowledge, affecting behavioral change, or achieving some other organizational objective.
- Select an appropriate design framework for their projects.
- Craft training objectives.
- Design activities that are in alignment with best practices in adult learning.
- Create a range of experiential learning activities.
- Build a program map.
- Develop appropriate training support materials.
- Incorporate assessments into their work.
- Evaluate pilot programs and make appropriate adjustments based on that feedback.
The following outline highlights some of the course’s key learning points. As part of your training program, we will modify content as needed to meet your business objectives. Upon request, we will provide you with a copy of the participant materials prior to the session(s).
Why Are We Making This?: Determining If Training Is the Correct Solution
Following a Pattern: The Training Model
Finding Inspiration: Researching and Developing Content
Different Shapes and Sizes: Understanding Objectives and Adult Learners
Choosing the Fabric: Putting a Program’s Bones in Place
Working with Buttons, Zippers, and Ribbons: Choosing Activities
Tailoring Tools: Using Training Instruments and Assessments
Choosing Accessories: Creating Supporting Materials
Managing Reviews: Evaluating Pilots
At this program’s conclusion, participants should understand when training is a good solution for answering a business need, and they should be able to craft a dynamic and participant-focused workshop.